Carola Björk taking press pics of me and Heidi. (Setting up Google Reader for grandma and posting this to show how she gets notified when I post to my blog)
My name is Andie Nordgren, and I work as a technical producer in the Core technology group at CCP Games. You may have heard of a game we make - Eve Online.
Some of my other projects include the geek girl revolution at Geek Girl Meetup, relationship anarchy at Dr Andie, Nordic larp community blog Nordic Scene, Nordic Larp Talks and change-through-participation art zine/think tank/activist group Interacting Arts.
This blog has both reposts of interesting stuff and original posts. Flattr my posts if you enjoy them, or the whole blog:
I made a 1 page comic about how to solder, based on Mitch's teachings. Get it for free, you can use it to learn soldering, or as reference material in your hackerspace or at your electronics course or workshop.
Email: andie.nordgren@gmail.com, Twitter: nordgren, Jabber: andie@jabber.hackerspaces.org, Skype: andienordgren, MSN: andie.nordgren@home.se, Facebook: Andie Nordgren, Swedish Phone: +46702288652, Icelandic phone: +3546952443 (primary number of contact)
There are photos on flickr, bookmarks on delicious and needle crafted things at ravelry.
creates mind twisting hearing sensations by weaving your environment into music, using the sensors on your music player. I worked for RjDj in London from Dec 2008 to April 2010.
While in London, I lived and tinkered in the Shoreditch Hacker House.
In 2007 I produced the game part of Interactive Emmy Award winning project The Truth About Marika, and I will some day finish a masters thesis in Computer and Systems Science at the Interactive Institute Game Studio about the tools we built to game master the reality game.I have a Bachelor's Degree in Computer and Systems Science from Stockholm University.
Carola Björk taking press pics of me and Heidi. (Setting up Google Reader for grandma and posting this to show how she gets notified when I post to my blog)
In a talk about how to make websites that are not primarily blogs with Wordpress at Geek Girl Meetup I had a short passage about how it’s so much easier to build a full-featured website or service today, because the web has levelled quite fast the last few years. Here’s a write-up of that thought since some people have been asking for it on Twitter.
Like a WoW character, the web as a whole is gaining more and more skills in the form of more and more abstracted services and libraries. First someone proves the concept of a new thing, like doing asynchronous requests for new content with JavaScript, or storing files in the cloud. Every part of each new thing is meticulously handcoded, but as soon as the concept and implementation make sense to enough people, someone wraps all the tedious stuff into a nice library, service or API.
With most of these tools being released open source, and some really strong communities popping up around them, the web ecosystem is fast gaining a lot of higher level building blocks. More and more things are becoming a one-click operation: the blog revolution started because it no longer took serious programming skills to set one up. Today you can get a shop, a social network, a blog, a video website, on demand computing power or storage and a number of other building blocks for a new idea that can be easily accessed through a couple of sign-up clicks or API calls.
So while the web 2.0 ecosystem started out as a stumbling n00b where each quest took lots and lots of detail work and you had to plow through slaying boars in the beginner zone for a serious amount of time and cost to get things up and running, today the web is more like a level 50 warrior who can just wander unhurt and untroubled through the basic quests ad get to the core of what’s new with an idea and start solving hard problems much faster since most of the plumbing is taken care of already.
Hinke nails it.
The first wave of Augmented Reality apps is about to hit the world - they will mostly be based on geolocation and compass data to overlay information on the live camera feed on iPhones and Android phones.
One big question for AR apps is where the content will come from - several apps like Layar and Wikitude are trying to build platforms where users can add new layers of information or points of interest. Here we’re still talking text and image input, potentially also about users choosing a content type or template so that the information they input will be displayed in an appropriate way.
But what about 3D objects? One next step after displaying 2D “signs” on the real world like in Nearest Tube or Wikitude would be placing 3D objects in the world. How could that type of content be created by users? I would say there are two widely used 3D-modelling systems that “regular” people (not professional 3D artists) are using to create this type of content - Google Sketchup and the build tools in Second Life. I wonder if Linden Labs has thought of using their 3D content creation and scripting system for AR 3D content?

A huge user base already knows how to create and script 3D objects, and there is a huge bank of existing content and experience creating it. I’m going with the Linden Labs tools here because they have the scripting language and the social dimension, whereas Google Sketchup is more of a utility.
What if objects created in Second Life could be moved into the real world? This doesn’t even have to be based on AR markers - you could just rez Second Life objects and structures on geographical locations, and have them visible in a layer in an AR app. What if you could place your SL avatar on a real world location? Or place other SL objects like a mailbox, a house, a vehicle, an art installation, on a “real” geolocation, and have it visible through the lens of an augmented reality app? Second Life stuff could come back to the first life.
Is this a total long shot, or does anyone else see the connection?
The Guild is brilliant, if you haven’t seen it there are two sweet seasons to catch up on. :)
The Guild - Do You Wanna Date My Avatar (via watchtheguild)
Kids on DSP meet Carl Craig (via RjDjme)
Hur i helvete kan man uttala sig såhär år 2009. Rolf kräks från epicentrum av patriarkala privilegier, och det gör mig avgrundsdjupt arg. “Riktiga” våldtäkter? “Oschysst”? “Ordningsförseelse”? “inte värt två års fängelse”?
“För varje våldtäkt som sker… så tänker vi på er… “
RjDuino (via hoosierillusion)
Listening to what I think is the lock-picking talk at Plumbercon, taking a break from soldering things.
plumbercon (via DNL+)
Imogen Heap demos RjDj in Billboard interview (via BillboardMagazine)
Update: Nope, didn’t work. Sorry for the false positive folks.
With the recent changes in iTunes Connect, where the application name, keywords and rating can only be changed when submitting a new binary, it looks like Apple have properly separated the Update of an app from the Live version.
Before, if you were editing details on the Update, it would directly affect the live information, including taking your live app offline if you set a release date in the future for your update. As pointed out by furbo.org among others, this meant you had no control over the release date of an update to your app, and it was hard to time updates of for example server side components of an app.
With the recent changes to iTunes Connect, I was curious to find out of the separation of Updates from Live apps also meant that the release date was separated, since we’ve sorely missed this feature on a number of occations at RjDj. So we gave it a try with one of the RjDj apps: RjDj Shake. Risking to take it offline briefly to find out, I changed the release date for the update we submitted today to Aug 10 2009, and hit Save.

After 15 min, the live RjDj Shake is still in the store, and changes we’ve made previously have come though in the live store quicker than that. Looks like a win to me. :) Happy release planning, folks! Can anyone else confirm this find?
Missing pride. And there’s even loud and clear relationship anarchist representation! Image from Aftonbladet Pridebloggen
Sitting on the motorway (via Nordgren)
V’s broken Street Triple. Ran over something that fell off a caravan, could have been total disaster, now just a wrecked front wheel fortunately. One hour sitting on the motorway with only a little shower of rain, then on to Hastings on one bike when the Triumph was taken to hospital by the rescue truck.